TTRPG design
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Aesthetics and readability in Borg RPGs: when layout truly matters
What matters more in a tabletop RPG in the “Borg” style? A spectacular layout or immediate readability? In recent years, the discussion around Mörk Borg has centered on this very issue, highlighting how thin the boundary between artbook and game manual really is. In this context, a game like Borg of Pripyat shows that you can choose a strong aesthetic […]